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haroldo how do you put music sounds into the maker and make it a music, there’s no wait button :(

(btw I’m not in github)

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Hello, for now there's no support for music,  but it should be implemented in the future:

https://github.com/haroldo-ok/vcs-game-maker/issues/46

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You know what would be cool? That the second player doesn't have to be there automatically and a button to make a new project.

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Good Ideas! I opened issues on the project page to remind me later:

But do keep in mind, that on the Atari 2600, the second player is often used as an enemy.


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The download version is only 0.30.0 Can you please make the 0.32.1 version downloadable?

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Okay, I will generate a new downloadable distribution later. 

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OK, created Win32 distribution for version 0.32.1:
https://haroldo-ok.itch.io/vcs-game-maker/devlog/945779/created-windows-distribu...

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Awesome thanks

You're welcome.

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Love this so much, I do GB/C development so seeing Atari get some love is so nice. I wanted to check, is there a Discord or forum where people have gathered around this?

It's always cool to meet other retrodev enthusiasts!  😉

Well, the closest thing would be the AtariAge forums:

https://forums.atariage.com/topic/323059-vcs-game-maker-generate-bbasic-code-with-a-visual-tool/page/5/

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Gotcha gotcha! I wanted to check, a lot of the gb  studios community is built around it so it might not be a bad idea as development gets further along!

keep on crushing it <3

Thanks! 😉

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What if you add TIA Tracker for the music to give a background music for it.

We need a music for it!

Yes, that's kinda planned for the future:

https://github.com/haroldo-ok/vcs-game-maker/issues/65

YEAAAAA

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Will there be a way to shift the pixels of a sprite off by a certain amount. As I'd like to further multiplex the way sprites can be manipulated on a horizontal scanline. And with the ability to increase the height. The possibilities could be astounding if pushed further.

Of course take your time and thank you for everything you have done. Once I'm finished with Eternal Memory I'll begin to use this next and create something to showcase the power of this awesome software. 

Hello again! Well, at the moment, it's only capable of doing what bBasic's standard kernel can do, so, unfortunately, it probably won't be capable of shifting the pixels per scanline. It doesn't seem that the DPC+ kernel isn't capable of each, either.

Anyway, it will be interesting to see what awesome game you will do next. 😉
Please, keep us updated!

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Will do and hey even if we don't have the ability to shift the sprites. The increased sprites height is more than enough for me to do some crazy stuff. 

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Sorry for snail salt comment i made a few months back

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Can I publish games that will be made with this engine?
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Yes, it's royalty-free! 🙂

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i can publish game?

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Yes, you can, it's royalty-free. 🙂

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i have idea, make it so you can switch from block editing to text editing, and why dosent the background editor take up the whole screen?

Hello,

Converting arbitrary source code back into blocks would be notoriously difficult, but creating full screen modes for the background editor would be doable.

https://github.com/haroldo-ok/vcs-game-maker/issues/136

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