Version 0.7 is now available, with a few performance improvements.


This release has no new features, but a few performance enhancements:

  • Vastly improved the speed of the enemy-versus-shot collision checking by using auxiliary data structures to quickly determine if there exist shots on a given row/column;
  • Slightly improved the actor movement and drawing code by adding a few extra variables to reduce the amount of indirections.

Files

dragon_blaster-0.7.sms.zip 8 kB
Nov 21, 2021

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