Commander Keen 1 for Sega Master System
A downloadable game
Commander Keen — Sega Master System port
A port of HTML5-Keen (a melonJS Commander Keen 1 demake) to the Sega Master System, built with devkitSMS / SDCC / SMSlib.
keen.sms is a 144 KB SEGA-mapper ROM. It runs the full game loop of the original JS version: title screen → Mars overworld → three platform levels → win screen.
Github repo: https://github.com/haroldo-ok/ck1-sms
Controls
D-pad
Walk / steer (4-way on the overworld)
Jump / enter level
Fire the raygun
Mount / dismount the pogo stick
| Action | |
|---|---|
| Button 1 | |
| Button 2 | |
| Down + B1 | |
| Title screen: | B2 while pressing B1 = pogo + 99 ammo cheat |
Collect the pogo stick / keycards in the levels, bounce on a yorp's head to stun it, shoot it to stop it for good. Walk into the exit door to clear a level; clear all three to win. The rock gate east of the first city opens once level 1 is beaten, unlocking the rest of the map (the level-block object from the original's TMX data — its collision handling was commented out in the JS, which made the blocker decorative; here it works as the classic Keen progression gate).
| Updated | 10 days ago |
| Status | Released |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Author | haroldo-ok |
| Genre | Platformer |
| Tags | 8-Bit, Homebrew, Retro, sega-master-system, vibe-port |
| AI Disclosure | AI Assisted, Code |
Download
Click download now to get access to the following files:
Development log
- v0.0.7: Fix pogo jump height and make the sound effects close to the original PC...49 days ago
- v0.0.6: Fix enemy sprites, "Done" tiles, right edge seam and improve performance...55 days ago
- v0.0.5: Fix loading seam at the top of the screen when moving up on sidescrollin...60 days ago
- v0.0.4: Fix teleporters on the main map.60 days ago
- v0.0.3: Import all of the levels.62 days ago
- v0.0.2: Make sure all of the basic features are working63 days ago















Comments
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Wow! That's impressive! Are you publishing a diary or something about how are you doing it?
Should I try it in my master system now or should I wait for a further version?
I didn't think of writing a diary; good idea!
You can try it in your Master System if you're curious; it's missing most of the enemies, but its playable and fun.